Transforming Data into Insights & Building Intelligent AI Solutions
I am an experienced and detail-oriented Software Engineer, Data Scientist, and Game Developer dedicated to creating intuitive and impactful digital experiences. With a Master's degree in Data Science from Kingston University, I have honed my skills in machine learning, deep learning, data analysis, software development, and game design, always striving to balance user needs with business objectives.
I have collaborated with diverse teams, including developers, designers, and product managers, to bring concepts to life, ensuring seamless integration of design and functionality. My development philosophy centers on efficiency and innovation—placing clean code, data-driven insights, and user experience at the heart of every decision while leveraging the latest tools and trends to stay ahead in the field.
A comprehensive deep learning project for forecasting GBP/USD exchange rates using historical time series data.
A machine learning project for classifying handwritten digits (0-9) using various ML algorithms and hyperparameter tuning.
An advanced ML system that incorporates high-risk news sentiment analysis for fair and ethical stock market predictions.
An intelligent autonomous agent that performs automated EDA, model selection, and generates natural language reports using LangChain and AutoML.
An ML-powered web application that provides personalized movie recommendations based on movies, actors, and directors.
A web application for tracking cryptocurrency prices and trends.
SpaceSync is a streamlined space booking application designed to optimize office resource management.
A dynamic game developed with Unreal Engine featuring advanced gameplay mechanics.
A first-person shooter game inspired by classic DOOM, built with Unreal Engine.
A survival horror game developed using Unity Engine with advanced AI systems.
A 2D platformer game built entirely in C++ featuring unique mechanics.
London, England, United Kingdom
London, England, United Kingdom · On-site
London, England, United Kingdom · On-site
Assisted students in Computing Systems during their first semester, providing support and guidance during workshops. Supported the teaching of fundamental programming concepts to first-year students and assisted with games programming tasks.